Tesco in Disguise
Where do we go from here?
Playing the cherries on Saturday made me think of the extent to which teams' nicknames strike fear into the hearts of their opponents, with cherries being the least intimidating (though I suppose they do have a pit inside them you could choke on). Here is my list of Premier League teams' nicknames, in order of how deadly I consider them to be.
Gunners. Guns.
Red devils. Questionable morals, plus a trident.
Hornets. We've all seen My Girl.
Hammers. Oft-used murder weapon.
Wolves. The deadliest of the dogs.
Spurs. Can do some damage on the right shoes.
Terriers. Not the biggest dogs, but they've got teeth.
Foxes. Presumably about joint with terriers.
Eagles. Scary birds.
Seagulls. Unlucky if you're a chip.
Magpies. Like shiny things but more peaceful than seagulls.
Bluebirds. More placid still, I would think.
Cherries. Potentially fatal pit.
Toffees. Need proper chewing or could be hazardous.
Pensioners. Many of them voted for Brexit, which will kill us all.
The cottagers. Can thwart planning permission, but not much going forward.
Citizens. All the power of the demos, but difficult to organise for a 1-on-1.
Saints. I don't think they have any special powers.
Clarets/Reds. Abstract concepts.
I think we're about mid-table. Not that intimidating, but they lend themselves for a good chant. Plus, they must be one of the only nicknames that actually occasionally naturally show up at games.
Gunners. Guns.
Red devils. Questionable morals, plus a trident.
Hornets. We've all seen My Girl.
Hammers. Oft-used murder weapon.
Wolves. The deadliest of the dogs.
Spurs. Can do some damage on the right shoes.
Terriers. Not the biggest dogs, but they've got teeth.
Foxes. Presumably about joint with terriers.
Eagles. Scary birds.
Seagulls. Unlucky if you're a chip.
Magpies. Like shiny things but more peaceful than seagulls.
Bluebirds. More placid still, I would think.
Cherries. Potentially fatal pit.
Toffees. Need proper chewing or could be hazardous.
Pensioners. Many of them voted for Brexit, which will kill us all.
The cottagers. Can thwart planning permission, but not much going forward.
Citizens. All the power of the demos, but difficult to organise for a 1-on-1.
Saints. I don't think they have any special powers.
Clarets/Reds. Abstract concepts.
I think we're about mid-table. Not that intimidating, but they lend themselves for a good chant. Plus, they must be one of the only nicknames that actually occasionally naturally show up at games.