Well I've just spent the best part of 6 hours on it almost continuous and not a single issue using Europe West 3.
As for the game, well it's immense. I've got 63,000 sims living in my casino city which was using wind power, but is now using Oil as I was running out of space for all the turbines. Taking into account the server issues I'd probably go for about 7/10. If the servers were fine it would be 9/10.
I did wander why Cheetah Speed wasn't all that quick. If they've disabled it that would be why. There should still be an offline mode though. EA are going to shoot themselves in the foot with their "always online" fantasy.
im not doubting you
but is this really how it works?
i was looking forward to this game....but the more i read
“The servers are not handling any of the computation done to simulate the city you are playing. They are still acting as servers, doing some amount of computation to route messages of various types between both players and cities. As well, they’re doing cloud storage of save games, interfacing with Origin, and all of that. But for the game itself? No, they’re not doing anything. I have no idea why they’re claiming otherwise. It’s possible that Bradshaw misunderstood or was misinformed, but otherwise I’m clueless.”
They are lying about the game being unable to run without the servers too. They claim their servers do some of the processing of your city, and the city could not work without them. Again, bullshit it seems.
its rather down to semantics, if they are holding your city in the cloud only, there is some processing of your city online.
So who's taken what freebie off EA's hands?
A filthy sweetener, but as a fickle gamer I'll swallow it whole.
Battlefield 3, Bejeweled 3, Dead Space 3, Mass Effect 3, Medal of Honor Warfighter, Need for Speed Most Wanted,Plants vs. Zombies, and SimCity 4 Deluxe Edition.
I went for a bit of Battlefield 3. A game I've been meaning to buy for ages anyway.
EA limits 'SimCity' free game apology offer, but includes major titles | The Verge