Got something to say or just want fewer pesky ads? Join us... 😊

FAO Gus Poyet



Scotty Mac

New member
Jul 13, 2003
24,405
just incase you have a training session for which you haven't planned yet ahead of saturdays game, here is something that i think would be of great benefit to you in the quest to sort out the defence:

How to teach basic marking - Ages: 7+; Materials: Cones, balls, bibs; Players: 4+

One of the most important defensive soccer skills which players should learn (even young children) is how to properly mark an opponent so that he does not appear "open" to his teammate. This is a difficult skill for beginning players to learn, because they tend to watch the ball instead of their marks. Furthermore, because it is only necessary to mark your man when your team doesn't have the ball, younger players can get confused about when to mark and when to get away. As a result, it is necessary to break these skills down into manageable steps, starting with just staying with your man and teaching some tricks on how to do this.

The first basic rules of marking are to be stay within 2-3 feet of your man. Start by putting players in pairs, with one player in each pair as the attacker. It is the job of the attacker to try to get away from his marker, and the job of the marker to stay with his attacker. Do not bother using a ball. Just put the players in a grid and play it like tag. When you blow the whistle, everyone must freeze and any defender who is not within 3 feet of his mark must do a "special exercise". Pick silly special exercises, like doing a duck walk for 3 steps, quacking "mark, mark, mark", etc.). Play for several minutes, then switch roles between defenders and attackers. Reinforce the idea that those who are sticking with the opponent are "defenders" and that attackers can go anywhere and should try to lose their marks.

Now, introduce the idea of transition which means the switch from offence to defence when possession is lost. Put bibs on one member of each pair and give them a team name. Also give a team name to the kids without bibs.

Put them back in the grid, and periodically shout out a team name for the kids who are to act as defenders. Require that they find their marks and get within 3 feet of their marks by the count of 2 which requires them to always have a good idea of where their marks are, even when trying to lose them). Once again, use a silly "exercise" for those who do not quickly switch off.

Now, introduce a football and make the team without the ball the defenders. Put small cone goals at the ends of the grid so that each team has a goal to defend. At this point, things will fall apart with new players, as they will start watching the ball and stop watching their marks. Expect this. It is normal. Let them play for 2-3 minutes, and find the kids who have gotten the concept down. These are the kids whom you will name as captains.

Blow your whistle; stop the game; and assign captains for each side. Their jobs are to yell "Rockets, mark" or "Rockets, attack", depending on whether or not their team has the ball. Always try to have 2 captains for each side, as somebody will get tied up in the excitement and forget to shout instructions.

Play the game again, and watch the transitions. Don't interfere, just let things sort out for 3-4 minutes. Then, announce a new game, where the entire team has to do a "special exercise" if, when you blow the whistle, they are not marking properly. The use of a team special exercise is important, as you want the entire team to learn to look out for somebody who is not marking his man. This will be crucial in games when, for instance, a defender falls down and it is essential that another player pick up his mark, so get them used to the idea of watching each other.

Let them play for about 1 minute, then blow your whistle. Resume, and blow again when the other side should be marking. Now, play a game where a goal counts for 1 point, and good marking counts for 2 points. Be sure that you give equal chances as you blow your whistle for both sides to get 2 points. At this stage, do not give out any "special exercises" as the loss of the chance for 2 is quite sufficient to get the point across. Additionally, and you don't want to do anything more to single out the poor kid who messed up.

For younger players, this may be as much as you can handle in one session. However, for older players, you can proceed to the next step, which is learning where to stand in relation to your opponent, assuming that teams are equal in numbers. In general, the safest place for a defender to stand is goal-side AND ball-side of his mark. In the midfield, it is more important to be ball-side than goal-side. When in the penalty box, you normally should be ball-side unless your attacker is considerably faster/quicker in which case you should be goal-side. Inside the goal area, you should always be goal-side if standing still, and ball-side if you are running in towards the goal with your attacker.

By ball-side, we mean that the defender is standing between his mark and the ball, so that the ball cannot "see" the feet of his man. "Ball-side" marking looks like this:

Square:

Attacker (A) Defender (D) Ball(B)
Diagonal:

A
D
B
"Goalside" marking looks like this:

[ Goal ]

D
A Ball
Marking which is both goalside and ballside looks like this:

[ Goal ]


D
A
Ball
Small Group Work
Put a pair of players in a grid, with one goal at one end, and put another pair in a long narrow grid that runs along one sideline. To score, the team in possession must have passed to a teammate on the sideline, then shot on goal without an interception by the opposing side. The use of the alley forces ball-side marking - and helps to show why it is effective. It also shows the players that, to succeed, they must play to space ahead of or behind the marked teammate and immediately move to accept a quick pass back. In the meantime, once a pass has been made to the outside, it places great urgency upon the inside defender to either intercept the ball before it can come back in or to get between his mark and the goal. Play for about 3-4 minutes, then switch inside and outside players.

Large Group Work
Add another inside player for each team so that they are 2v2 inside, and put a goal at both ends. This is the stage where the players start to learn to balance the defensive principles of Pressure/Cover with the concept of marking. When outside of scoring range, it is more important that the other inside player act as Cover so that, if the Pressure player is beaten, the on-ball attacker does not have a free run at goal. As a result, he will drop off vertically from his man, so that he is goal-side of his mark and also slightly goal-side of the Pressure player. He does this so that he can keep an eye on both. If the Pressure player can bottle up the opponent at the touch line away from the outside support, he will turn his efforts to winning the ball since the opposing inside player should drop back to provide an outlet pass for the beleaguered attacker and also to provide instant cover for his own goal if possession is lost.

However, as the attackers start to come within scoring range, the off-ball inside attacker becomes a much greater threat, so he will close down on him in an effort to be both goal-side and ball-side. He will be sure to choose goal-side if he does not believe that he can stay ball-side on a run towards goal. The outside defender, on the other hand, will generally try to stay ball-side because he knows that the outside player is just a relay person who will try to cross the ball in quickly if he ever gets possession.

After quickly discussing these ways in which marking decisions change as you add a third person, let the players experiment. The game is truly the best teacher for these concepts, as the kids will learn much more quickly from trial and error than by any extended lecture. So, just stand back and watch for at least 5 minutes. Praise good marking decisions and good interceptions, and overlook the poor decisions. To mark well is a skill that will take many years to develop properly, as there are a number of very complex variables that enter into the equation in a split second. Errors are common and the kids can see for themselves when they make an error so give lots of reassurance and encouragement.

Scrimmage
Add an alley on both sides of the field; put a pair of opponents in each alley; and put the rest in the middle. Require that a team must use one set of alley players before scoring and that goals count double if they use both alleys. Then, sit back and enjoy yourself, as the players go about teaching themselves the reasons why good marking is so important.
 




Poyetry In Motion

Pooetry Motions
Feb 26, 2009
3,556
6.61 miles from the Amex
you just made that up! That's not how the Albion do things - and they should know,'cos they're professionals..........alledgedly :D
 




Scotty Mac

New member
Jul 13, 2003
24,405








Worthai Seagull

Wenners
May 11, 2009
1,602
Worthing/ Hua Hin,Thailand
just incase you have a training session for which you haven't planned yet ahead of saturdays game, here is something that i think would be of great benefit to you in the quest to sort out the defence:

How to teach basic marking - Ages: 7+; Materials: Cones, balls, bibs; Players: 4+

One of the most important defensive soccer skills which players should learn (even young children) is how to properly mark an opponent so that he does not appear "open" to his teammate. This is a difficult skill for beginning players to learn, because they tend to watch the ball instead of their marks. Furthermore, because it is only necessary to mark your man when your team doesn't have the ball, younger players can get confused about when to mark and when to get away. As a result, it is necessary to break these skills down into manageable steps, starting with just staying with your man and teaching some tricks on how to do this.

The first basic rules of marking are to be stay within 2-3 feet of your man. Start by putting players in pairs, with one player in each pair as the attacker. It is the job of the attacker to try to get away from his marker, and the job of the marker to stay with his attacker. Do not bother using a ball. Just put the players in a grid and play it like tag. When you blow the whistle, everyone must freeze and any defender who is not within 3 feet of his mark must do a "special exercise". Pick silly special exercises, like doing a duck walk for 3 steps, quacking "mark, mark, mark", etc.). Play for several minutes, then switch roles between defenders and attackers. Reinforce the idea that those who are sticking with the opponent are "defenders" and that attackers can go anywhere and should try to lose their marks.

Now, introduce the idea of transition which means the switch from offence to defence when possession is lost. Put bibs on one member of each pair and give them a team name. Also give a team name to the kids without bibs.

Put them back in the grid, and periodically shout out a team name for the kids who are to act as defenders. Require that they find their marks and get within 3 feet of their marks by the count of 2 which requires them to always have a good idea of where their marks are, even when trying to lose them). Once again, use a silly "exercise" for those who do not quickly switch off.

Now, introduce a football and make the team without the ball the defenders. Put small cone goals at the ends of the grid so that each team has a goal to defend. At this point, things will fall apart with new players, as they will start watching the ball and stop watching their marks. Expect this. It is normal. Let them play for 2-3 minutes, and find the kids who have gotten the concept down. These are the kids whom you will name as captains.

Blow your whistle; stop the game; and assign captains for each side. Their jobs are to yell "Rockets, mark" or "Rockets, attack", depending on whether or not their team has the ball. Always try to have 2 captains for each side, as somebody will get tied up in the excitement and forget to shout instructions.

Play the game again, and watch the transitions. Don't interfere, just let things sort out for 3-4 minutes. Then, announce a new game, where the entire team has to do a "special exercise" if, when you blow the whistle, they are not marking properly. The use of a team special exercise is important, as you want the entire team to learn to look out for somebody who is not marking his man. This will be crucial in games when, for instance, a defender falls down and it is essential that another player pick up his mark, so get them used to the idea of watching each other.

Let them play for about 1 minute, then blow your whistle. Resume, and blow again when the other side should be marking. Now, play a game where a goal counts for 1 point, and good marking counts for 2 points. Be sure that you give equal chances as you blow your whistle for both sides to get 2 points. At this stage, do not give out any "special exercises" as the loss of the chance for 2 is quite sufficient to get the point across. Additionally, and you don't want to do anything more to single out the poor kid who messed up.

For younger players, this may be as much as you can handle in one session. However, for older players, you can proceed to the next step, which is learning where to stand in relation to your opponent, assuming that teams are equal in numbers. In general, the safest place for a defender to stand is goal-side AND ball-side of his mark. In the midfield, it is more important to be ball-side than goal-side. When in the penalty box, you normally should be ball-side unless your attacker is considerably faster/quicker in which case you should be goal-side. Inside the goal area, you should always be goal-side if standing still, and ball-side if you are running in towards the goal with your attacker.

By ball-side, we mean that the defender is standing between his mark and the ball, so that the ball cannot "see" the feet of his man. "Ball-side" marking looks like this:

Square:

Attacker (A) Defender (D) Ball(B)
Diagonal:

A
D
B
"Goalside" marking looks like this:

[ Goal ]

D
A Ball
Marking which is both goalside and ballside looks like this:

[ Goal ]


D
A
Ball
Small Group Work
Put a pair of players in a grid, with one goal at one end, and put another pair in a long narrow grid that runs along one sideline. To score, the team in possession must have passed to a teammate on the sideline, then shot on goal without an interception by the opposing side. The use of the alley forces ball-side marking - and helps to show why it is effective. It also shows the players that, to succeed, they must play to space ahead of or behind the marked teammate and immediately move to accept a quick pass back. In the meantime, once a pass has been made to the outside, it places great urgency upon the inside defender to either intercept the ball before it can come back in or to get between his mark and the goal. Play for about 3-4 minutes, then switch inside and outside players.

Large Group Work
Add another inside player for each team so that they are 2v2 inside, and put a goal at both ends. This is the stage where the players start to learn to balance the defensive principles of Pressure/Cover with the concept of marking. When outside of scoring range, it is more important that the other inside player act as Cover so that, if the Pressure player is beaten, the on-ball attacker does not have a free run at goal. As a result, he will drop off vertically from his man, so that he is goal-side of his mark and also slightly goal-side of the Pressure player. He does this so that he can keep an eye on both. If the Pressure player can bottle up the opponent at the touch line away from the outside support, he will turn his efforts to winning the ball since the opposing inside player should drop back to provide an outlet pass for the beleaguered attacker and also to provide instant cover for his own goal if possession is lost.

However, as the attackers start to come within scoring range, the off-ball inside attacker becomes a much greater threat, so he will close down on him in an effort to be both goal-side and ball-side. He will be sure to choose goal-side if he does not believe that he can stay ball-side on a run towards goal. The outside defender, on the other hand, will generally try to stay ball-side because he knows that the outside player is just a relay person who will try to cross the ball in quickly if he ever gets possession.

After quickly discussing these ways in which marking decisions change as you add a third person, let the players experiment. The game is truly the best teacher for these concepts, as the kids will learn much more quickly from trial and error than by any extended lecture. So, just stand back and watch for at least 5 minutes. Praise good marking decisions and good interceptions, and overlook the poor decisions. To mark well is a skill that will take many years to develop properly, as there are a number of very complex variables that enter into the equation in a split second. Errors are common and the kids can see for themselves when they make an error so give lots of reassurance and encouragement.

Scrimmage
Add an alley on both sides of the field; put a pair of opponents in each alley; and put the rest in the middle. Require that a team must use one set of alley players before scoring and that goals count double if they use both alleys. Then, sit back and enjoy yourself, as the players go about teaching themselves the reasons why good marking is so important.

zzzzzzzzzzzzzzzzzzzzzzzzzzz:
 


Scotty Mac

New member
Jul 13, 2003
24,405
so why post it?

without a quote? obviously wanted some people to think it was all your own work?

you've seen right through my plan - i wanted people to think it was my own work incase somebody from the club saw it and decided that i sounded like i knew what i was talking about and hired me as defence coach :jester:

but dont worry, you're clever detective work ensures i will always make sure i use the quote function from now on to avoid this happening again
 














manilaseagull

Used to be Swindonseagull
Its not the lack of quotation marks, its the fact that he posted it as if he had written it, wanting everyone to think he was good, either as a coach or as a scholar of the English Language.

Oh well he was caught out...no more than a cut and past artist, stealing someones work and expecting the glory.

A knob jockey of the highest order.
 


Scotty Mac

New member
Jul 13, 2003
24,405
Its not the lack of quotation marks, its the fact that he posted it as if he had written it, wanting everyone to think he was good, either as a coach or as a scholar of the English Language.

Oh well he was caught out...no more than a cut and past artist, stealing someones work and expecting the glory.

A knob jockey of the highest order.

i think anybody who seriously thought i wrote that to either impress as a coach or a scholar of the english language could definitely come under the umbrella of 'spastic who needs locking up in mental hospital' or is on a massive wind up

but, just incase your fall under the former of the two, i will state my purpose and hope i have got this right this time:

Joke
–noun 1. something said or done to provoke laughter or cause amusement, as a witticism, a short and amusing anecdote, or a prankish act: He tells very funny jokes. She played a joke on him.
2. something that is amusing or ridiculous, esp. because of being ludicrously inadequate or a sham; a thing, situation, or person laughed at rather than taken seriously; farce: Their pretense of generosity is a joke. An officer with no ability to command is a joke.
3. a matter that need not be taken very seriously; trifling matter: The loss was no joke.
4. something that does not present the expected challenge; something very easy: The test was a joke for the whole class.

Source - Joke Definition. <http://dictionary.reference.com/browse/joke> [Accessed November 25th 2009]

hope that was ok for you and you realise that i haven't stolen somebody elses definition of a joke in an attempt to make myself look clever, and that therefore you can avoid calling me a "cock" and a "knob jockey of the highest order" this time
 
Last edited:














ali jenkins

Thanks to Guinness Dave
Feb 9, 2006
9,896
Southwick
Its not the lack of quotation marks, its the fact that he posted it as if he had written it, wanting everyone to think he was good, either as a coach or as a scholar of the English Language.

Oh well he was caught out...no more than a cut and past artist, stealing someones work and expecting the glory.

A knob jockey of the highest order.

HAHAHAHAHA

What a f***ing mental case you are!!!

He OBVIOUSLY didnt write that out himself did he?

I dont think he needed to use the quotation marks because it was PAINFULLY obvious that it was a copy and paste!!!!!!!!


Stop being so f***ing precious!
 


bright1064

New member
Dec 21, 2007
4,513
Brighton
Juliet: Wilt thou be gone? it is not yet near day:
It was the nightingale, and not the lark,
That pierced the fearful hollow of thine ear;
Nightly she sings on yon pomegranate-tree:
Believe me, love, it was the nightingale.

Romeo: It was the lark, the herald of the morn,
No nightingale: look, love, what envious streaks
Do lace the severing clouds in yonder east:
Night's candles are burnt out, and jocund day
Stands tiptoe on the misty mountain tops.
I must be gone and live, or stay and die.

Juliet: Yon light is not day-light, I know it, I:
It is some meteor that the sun exhales,
To be to thee this night a torch-bearer,
And light thee on thy way to Mantua:
Therefore stay yet; thou need'st not to be gone.

Romeo: Let me be ta'en, let me be put to death;
I am content, so thou wilt have it so.
I'll say yon grey is not the morning's eye,
'Tis but the pale reflex of Cynthia's brow;
Nor that is not the lark, whose notes do beat
The vaulty heaven so high above our heads:
I have more care to stay than will to go:
Come, death, and welcome! Juliet wills it so.
How is't, my soul? let's talk; it is not day.

Juliet: It is, it is: hie hence, be gone, away!
It is the lark that sings so out of tune,
Straining harsh discords and unpleasing sharps.
Some say the lark makes sweet division;
This doth not so, for she divideth us:
Some say the lark and loathed toad change eyes,
O, now I would they had changed voices too!
Since arm from arm that voice doth us affray,
Hunting thee hence with hunt's-up to the day,
O, now be gone; more light and light it grows.

Romeo: More light and light; more dark and dark our woes!


oops I forgot to quote that, i must be trying to pass it off as my OWN genius!
 


Albion and Premier League latest from Sky Sports


Top
Link Here