chez
Johnny Byrne-The Greatest
Can anyone help me with this at all. Im trying to load a game and this comes up in a debug folder. Does it mean my graphic card isnt compatable to the game, and if so is there anything I can do bar changing the graphic card?
Cheers people.
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TestCPU: Testing for SIMD support, benign 'illegal instruction' first-chance exception possible...
TestCPU: ID 'AuthenticAMD', family 6, model 8, stepping 1, MMX Detected, SIMD Detected
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EnumDevicesCallback: Found MOUSE input device 'Mouse' 'Mouse'
EnumDevicesCallback: Found KEYBOARD input device 'Keyboard' 'Keyboard'
EnumDevicesCallback: Found JOYSTICK/GAMEPAD input device 'Rockfire USB StarTraveler' 'Rockfire USB StarTraveler'
EnumDevicesCallback: Matching first free device (0)
EnumDevicesCallback: Joystick has 8 buttons, 2 axes and 0 pov's
DirectSound caps:
Flags:
This driver has been tested and certified by Microsoft.
The device supports all sample rates between the dwMinSecondarySampleRate and dwMaxSecondarySampleRate member values. Typically, this means that the actual output rate will be within +/- 10 hertz (Hz) of the requested frequency.
The device supports primary sound buffers with 16-bit samples.
The device supports primary buffers with 8-bit samples.
The device supports monophonic primary buffers.
The device supports stereo primary buffers.
The device supports hardware-mixed secondary sound buffers with 16-bit samples.
The device supports hardware-mixed secondary buffers with 8-bit samples.
The device supports hardware-mixed monophonic secondary buffers.
The device supports hardware-mixed stereo secondary buffers.
Min sample rate for secondary buffers = 8000 Hz
Max sample rate for secondary buffers = 48000 Hz
Max hardware mixing buffers = 1
Max static sound buffers = 1
Max streaming sound buffers = 1
Free hardware mixing buffers = 0
Free static hardware mixing buffers = 0
Free streaming hardware mixing buffers = 0
Max 3D hardware buffers = 0
Max 3D static hardware buffers = 0
Max 3D streaming hardware buffers = 0
Free 3D hardware buffers = 0
Free 3D static hardware buffers = 0
Free 3D streaming hardware buffers = 0
Hardware RAM for static buffers = 0.0 Kb
Free hardware RAM = 0.0 Kb
Largest contiguous RAM = 0.0 Kb
Static transfer to hardware rate = 0 Kb/sec
Software processor cost = 0%
DirectSound initialised OK
bStartDisplay: Trying (800x600) 32 bpp 32 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 32 bpp, 32 Z
bStartDisplay: Trying (800x600) 24 bpp 24 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Could not find fullscreen mode to match 800x600 24bpp
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 24 bpp, 24 Z
bStartDisplay: Trying (800x600) 16 bpp 16 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 16 bpp, 16 Z
bStartDisplay: Trying (640x480) 16 bpp 16 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (640 x 480), 16 bpp, 16 Z
bdOpenDisplay: *** FATAL ERROR *** Could not open display in any resolution or depth combination
bStartDisplay: Trying (800x600) 32 bpp 32 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Fullscreen mode is (800x600) at 60Hz
bStartDisplay: with display format D3DFMT_X8R8G8B8 and back buffer format D3DFMT_A8R8G8B8
bStartDisplay: Trying depth format D3DFMT_D24S8
bStartDisplay: BlendOp alpha blending IS supported
bStartDisplay: FrameWrite settings ARE supported
bStartDisplay: Device supports Vertex Shaders v2.0 with 256 constant registers
bStartDisplay: There are 8 texture blend stages with 8 simultaneous textures
bStartDisplay: Max point size is 8192.00
bStartDisplay: 2 sample multisampling IS supported
bStartDisplay: 4 sample multisampling IS supported
bStartDisplay: Using adapter 'nv4_disp.dll' 'NVIDIA GeForce FX 5500', product 6, version 14.10 build 6693
bStartDisplay: TnL hardware IS available
bStartDisplay: Device supports up to 8 active HW light sources
bStartDisplay: Modulate2X IS supported on this card
bStartDisplay: Found 177 Mb of texture memory
bStartDisplay: Global Non-POW2 textures ARE NOT supported
bStartDisplay: Conditional Non-POW2 textures ARE NOT supported
Resuming 0 vertex buffers...
Resuming 0 index buffers...
Display established at (800 x 600) in 32 bpp with a 24 bit Z buffer and 8 bit stencil buffer
D3D device lost, waiting for ready state
D3D device needs to be reset, suspending resources
Cheers people.
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TestCPU: Testing for SIMD support, benign 'illegal instruction' first-chance exception possible...
TestCPU: ID 'AuthenticAMD', family 6, model 8, stepping 1, MMX Detected, SIMD Detected
--------------------------------------------------------------------------------------------------
EnumDevicesCallback: Found MOUSE input device 'Mouse' 'Mouse'
EnumDevicesCallback: Found KEYBOARD input device 'Keyboard' 'Keyboard'
EnumDevicesCallback: Found JOYSTICK/GAMEPAD input device 'Rockfire USB StarTraveler' 'Rockfire USB StarTraveler'
EnumDevicesCallback: Matching first free device (0)
EnumDevicesCallback: Joystick has 8 buttons, 2 axes and 0 pov's
DirectSound caps:
Flags:
This driver has been tested and certified by Microsoft.
The device supports all sample rates between the dwMinSecondarySampleRate and dwMaxSecondarySampleRate member values. Typically, this means that the actual output rate will be within +/- 10 hertz (Hz) of the requested frequency.
The device supports primary sound buffers with 16-bit samples.
The device supports primary buffers with 8-bit samples.
The device supports monophonic primary buffers.
The device supports stereo primary buffers.
The device supports hardware-mixed secondary sound buffers with 16-bit samples.
The device supports hardware-mixed secondary buffers with 8-bit samples.
The device supports hardware-mixed monophonic secondary buffers.
The device supports hardware-mixed stereo secondary buffers.
Min sample rate for secondary buffers = 8000 Hz
Max sample rate for secondary buffers = 48000 Hz
Max hardware mixing buffers = 1
Max static sound buffers = 1
Max streaming sound buffers = 1
Free hardware mixing buffers = 0
Free static hardware mixing buffers = 0
Free streaming hardware mixing buffers = 0
Max 3D hardware buffers = 0
Max 3D static hardware buffers = 0
Max 3D streaming hardware buffers = 0
Free 3D hardware buffers = 0
Free 3D static hardware buffers = 0
Free 3D streaming hardware buffers = 0
Hardware RAM for static buffers = 0.0 Kb
Free hardware RAM = 0.0 Kb
Largest contiguous RAM = 0.0 Kb
Static transfer to hardware rate = 0 Kb/sec
Software processor cost = 0%
DirectSound initialised OK
bStartDisplay: Trying (800x600) 32 bpp 32 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 32 bpp, 32 Z
bStartDisplay: Trying (800x600) 24 bpp 24 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Could not find fullscreen mode to match 800x600 24bpp
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 24 bpp, 24 Z
bStartDisplay: Trying (800x600) 16 bpp 16 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (800 x 600), 16 bpp, 16 Z
bStartDisplay: Trying (640x480) 16 bpp 16 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Rejecting display device due to clients GUID requirements
bStartDisplay: Could not find a compatible adapter
bdOpenDisplay: *** WARNING *** Failed to start display @ (640 x 480), 16 bpp, 16 Z
bdOpenDisplay: *** FATAL ERROR *** Could not open display in any resolution or depth combination
bStartDisplay: Trying (800x600) 32 bpp 32 Z
bStartDisplay: Found 1 display adapters
bStartDisplay: Fullscreen mode is (800x600) at 60Hz
bStartDisplay: with display format D3DFMT_X8R8G8B8 and back buffer format D3DFMT_A8R8G8B8
bStartDisplay: Trying depth format D3DFMT_D24S8
bStartDisplay: BlendOp alpha blending IS supported
bStartDisplay: FrameWrite settings ARE supported
bStartDisplay: Device supports Vertex Shaders v2.0 with 256 constant registers
bStartDisplay: There are 8 texture blend stages with 8 simultaneous textures
bStartDisplay: Max point size is 8192.00
bStartDisplay: 2 sample multisampling IS supported
bStartDisplay: 4 sample multisampling IS supported
bStartDisplay: Using adapter 'nv4_disp.dll' 'NVIDIA GeForce FX 5500', product 6, version 14.10 build 6693
bStartDisplay: TnL hardware IS available
bStartDisplay: Device supports up to 8 active HW light sources
bStartDisplay: Modulate2X IS supported on this card
bStartDisplay: Found 177 Mb of texture memory
bStartDisplay: Global Non-POW2 textures ARE NOT supported
bStartDisplay: Conditional Non-POW2 textures ARE NOT supported
Resuming 0 vertex buffers...
Resuming 0 index buffers...
Display established at (800 x 600) in 32 bpp with a 24 bit Z buffer and 8 bit stencil buffer
D3D device lost, waiting for ready state
D3D device needs to be reset, suspending resources